First Draft plays

Joylodge. Bashiie’s Group

Saturday, 12th April.

Show 1: 15:00 - 16:30
Show 2: 18:00 - 19:30

Dream Lab. Yolanda’s Group

Friday, 11th April.
Show 1: 18:00 - 19:30

Saturday, 12th April.
Show 2: 15:00 - 16:30

The Breaking Point. Mariana’s Group

Friday, 11th April.
Show 1: 19:00 - 20:30

Saturday, 12th April.
Show 2: 18:00 - 19:30

In a pocket dimension made for teens, there is a wondrous place called Joylodge, a place where bright minds go to have fun and hang out with friends. Join us to experience some joy, fun times, and laughs in this epic C3 Panto!

”What do you want to do with your life?” It’s the question every young person faces—but is it ever that simple?

THE DREAM LAB fuses theatre, multimedia, and storytelling to explore ambition, uncertainty, and resilience. A bold journey where dreams take centre stage. Are you ready to take the leap?

What would you do if you didn't know what happened to your friend? THE BREAKING POINT is a story about discovery that becomes a journey of its own, finding something they weren't expecting: a sense of belonging.

 

Somebody to Someone.

Saturday, 19th April.
Show 1: 15:00 - 16:30
Show 2: 18:00 - 19;00

Some moments change everything. Others barely leave a trace. 

Somebody to Someone is a play about connections, those we make, those we miss, and those that slip through our fingers. So, what if the moments we almost had are the ones that shape us the most?

Created by Mariana Aristizábal Pardo and the company.

How to Survive Year 7. 678s.

Saturday, 19th April.
Show 1: 18:00 - 19:30

Come on an induction tour of year 7 as we reminisce the horrors and great times of Secondary school! Beware of year 11s and dance with friends, either way, its going to be a year to remember!

Created by Bashiie Baptiste and the company

Level 7. 678s.

Saturday, 19th April.
Show 1: 15:00 - 16:30

Level 7 asks the question: what if starting secondary school was a video game? Challenges in this game include getting to the bus on time, making new friends and avoiding trouble. Players must use their courage and tenacity to compete against the school and figure out how to level up.

Created by Abi Glasser and the company